AI Insights · Timothy · January 2022
Top 5 Adventure Games Performance in Denmark Q4 2021
Explore the performance trends of the top 5 adventure games in Denmark during Q4 2021, including downloads, revenue, and active user metrics.
The fourth quarter of 2021 saw varying performance trends for the top five adventure games in Denmark across both iOS and Android platforms. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Super Mario Run by Nintendo Co., Ltd. showed dynamic performance in both revenue and user engagement. Weekly revenue saw a significant rise toward the year’s end, peaking at approximately $675 in the last week of December. Downloads also followed an upward trajectory, culminating at around 1.9K in the same week. Active users increased steadily, reaching about 6.2K by the end of the quarter.
Mythic Heroes: Idle RPG from IGG.COM experienced notable growth in revenue, which surged to around $4.2K by the last week of December. The game’s downloads peaked early in the quarter at 1.6K in mid-October but gradually declined to 338 by the end of December. Active users also saw an initial increase, reaching a high of 2.8K in mid-November before leveling off to about 2.3K by the end of the quarter.
The Sims™ FreePlay by Electronic Arts maintained stable performance with a consistent revenue stream, peaking at $1K in the final week of December. Downloads saw a significant spike, reaching approximately 1.6K in the last week of the year. Active users increased gradually, peaking at about 5.8K in the final week of December.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. demonstrated strong revenue performance, with a peak of approximately $17.6K in the first week of November. Downloads remained relatively stable, fluctuating around 500 to 800 per week. Active users showed a gradual increase, peaking at about 9.7K by the end of December.
TSM Game from Electronic Arts had a steady revenue flow, reaching up to $1.4K in late October. Downloads exhibited modest growth, peaking at 627 in the last week of December. Active users showed a slight decline early in the quarter but recovered to around 2.3K by the end of December.
These insights highlight the dynamic performance of adventure games in Denmark during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.